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Swift 3D Max

Swift 3D MAX Plug-in enables 3ds max users to quickly render 3D models and animations to a variety of vector and raster file formats, including to Adobe Flash. It's the ultimate solution for high-end 3D designers who need the ability to re-purpose their 3D content into a Web-friendly format. Swift 3D MAX support a wide range of export formats, including Adobe CS5 native Flash FLA and XFL formats (NEW), Illustrator AI, EPS, SVG, AVI, MOV, FLC, XAML (for Microsoft Silverlight and WPF) and more.
Giá: Liên hệ
Nhà sản xuất: Electric Rain
Khuyến mại : Hãy liên hệ với Soft365 để nhận được giá tốt nhất
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Vector Rendering with RAViX 4

Swift 3D MAX is the industry-leading vector rendering engine, and offers the most advanced capabilities available for vector output to Adobe Flash (SWF), EPS, Adobe Illustrator, SVG, PNT, and the SWFT format (which offers superior integration with Flash through the Swift 3D file importer). From cartoon styles to full gradient shading, RAViX 4 vector rendering technology is all you need to turn your 3ds MAX scenes and animations into high-quality, low-bandwidth vector graphics.


  • 4 Outline Levels - Outline, Mesh, Hidden Lines and new customisable Pen Style Outlines for improved toon-rendering.
  • 5 Cartoon Fill Levels - One, Two, Four, Full, and Average Color Fills
  • 2 Gradient Levels - Area and Mesh Shading
  • Complex shadowing - Multiple shadows, Self, Plane, and Object Casting, plus new controls over shadow density and coloring.
  • Reflections and Advanced Specular Highlights
  • Transparency - Adjustable alpha level, plus new outline and hidden line rendering capabilities

Raster Rendering to Flash

Swift 3D MAX Plug-in is also capable of exporting your raster renderings directly to Adobe Flash SWF (& FLA / XFL in CS5) file format. When you export raster Flash files, anything in your scene will look just as you would expect from a raster rendering. Exported files are automatically cropped to their smallest possible size and provide transparent backgrounds when imported into Adobe Flash for seamless integration with your Flash projects.


  • Texturing
  • Transparency
  • Reflection and Refraction
  • Particle Systems
  • Auto-cropping technology crops bitmaps to the smallest bounding size of the objects in your scenes.
  • Transparent backgrounds for seamless integration with Flash projects

SmartLayer Technology

Electric Rain's ground-breaking (and patent pending) SmartLayer Technology separates different aspects of your vector renderings into individual layers, which can then be imported directly into Adobe Flash through the Swift 3D Importer. The separated layers expand your design possibilities and greatly enhance the flexibility of 3D integration with any of your Flash projects. This technology also reduces overall file size in scenes with both stationary and motion objects. The Swift 3D Importer for Adobe Flash is automatically installed if a recent version of Flash is detected during installation.

Export Formats Include:

  • Flash CS5 (FLA / XFL)
  • Papervision3D v2.0 Project (and all necessary files and textures)
  • Collada (DAE)
  • Video Formats (AVI, FLV, MOV 32 bit)
  • Microsoft 3D WPF / 2D Silverlight (XAML)
  • Swift 3D v6 (T3D) & ZAM 3D v2 (Z3D).
  • SmartLayer Export (SWFT)
  • Adobe Flash (SWF)
  • Encapsulated PostScript (EPS)
  • Adobe Illustrator (AI)
  • Scalable Vector Graphics (SVG)
  • Toon Boom (PNT) for import to Opus, Concerto and Harmony Products


System Req.


  • Autodesk 3ds Max versions 8, 9, and 2008 though 2011
  • Windows XP, Vista, Win 7 (also supports US Animation 4.5+ and Toon Boom Opus, Concerto and Harmony)
  • Swift 3D Max v4 supports both 32bit and 64bit versions of 3ds Max.



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